Implement Phase 4: tools, God Mode, and missing features

Backend:
- Add Tavily web search tool wrapper (tools/web_search.py)
- Add PDF reader + ChromaDB vector store tool (tools/pdf_reader.py)
- Bind tools to LLM calls via .bind_tools() in dynamic_graph_builder
- Implement God Mode using LangGraph interrupt_before + MemorySaver
- Add approve/reject/modify API endpoints for God Mode
- Add PDF upload endpoint with ingestion pipeline
- Add persistent run history (CouncilRun model + run_service + API)
- Add Alembic migration for council_runs table
- Enhance WebSocket to emit run_paused and run_resumed events
- Add tests for tools, God Mode, and run history

Frontend:
- Add God Mode approval UI (GodModePanel component)
- Add Auto-Pilot / God Mode toggle in Konferenzzimmer
- Add functional PDF upload handler
- Add Conditional Edge editor (EdgeSettingsPanel component)
- Add edge click selection in ArchitectCanvas
- Update Zustand store with edge selection and update actions
- Update types for God Mode, execution modes, and WS events
- Update API client with God Mode, PDF upload, and blueprint run endpoints
- Update WebSocket hook for paused/resumed events
- Add Vitest config and frontend tests (store, parser, types, API)

https://claude.ai/code/session_017U6idFgaqnYTXzPxA7mxMv
This commit is contained in:
Claude 2026-02-21 10:53:12 +00:00
parent c6d0c4a636
commit 001649a364
No known key found for this signature in database
31 changed files with 2502 additions and 81 deletions

View file

@ -1,7 +1,7 @@
// Zustand store for canvas state and council run state
import { create } from "zustand";
import { Node, Edge, addEdge, applyNodeChanges, applyEdgeChanges, NodeChange, EdgeChange, Connection } from "@xyflow/react";
import { AgentNodeData, CouncilRun, LLMModel } from "@/app/types/council";
import { AgentNodeData, CouncilRun, EdgeType } from "@/app/types/council";
import { nanoid } from "nanoid";
interface CouncilStore {
@ -9,6 +9,7 @@ interface CouncilStore {
nodes: Node<AgentNodeData>[];
edges: Edge[];
selectedNodeId: string | null;
selectedEdgeId: string | null;
councilName: string;
// Execution
@ -22,6 +23,8 @@ interface CouncilStore {
addAgentNode: (position: { x: number; y: number }) => void;
updateNodeData: (nodeId: string, data: Partial<AgentNodeData>) => void;
selectNode: (nodeId: string | null) => void;
selectEdge: (edgeId: string | null) => void;
updateEdgeData: (edgeId: string, type: EdgeType, condition?: string) => void;
setCouncilName: (name: string) => void;
setNodes: (nodes: Node<AgentNodeData>[]) => void;
setEdges: (edges: Edge[]) => void;
@ -47,6 +50,7 @@ export const useCouncilStore = create<CouncilStore>((set, get) => ({
nodes: [],
edges: [],
selectedNodeId: null,
selectedEdgeId: null,
councilName: "Mein Rat",
activeRun: null,
activeNodeId: null,
@ -88,7 +92,24 @@ export const useCouncilStore = create<CouncilStore>((set, get) => ({
),
})),
selectNode: (nodeId) => set({ selectedNodeId: nodeId }),
selectNode: (nodeId) => set({ selectedNodeId: nodeId, selectedEdgeId: null }),
selectEdge: (edgeId) => set({ selectedEdgeId: edgeId, selectedNodeId: null }),
updateEdgeData: (edgeId, type, condition) =>
set((state) => ({
edges: state.edges.map((e) =>
e.id === edgeId
? {
...e,
type: type === "conditional" ? "conditionalEdge" : "default",
data: { ...e.data, type, condition: condition ?? "" },
label: type === "conditional" ? (condition || "?") : undefined,
animated: type === "conditional",
}
: e
),
})),
setCouncilName: (name) => set({ councilName: name }),
@ -122,4 +143,3 @@ export const useCouncilStore = create<CouncilStore>((set, get) => ({
})),
})),
}));