- 7 specialized agents (Spielleiter, Weltenbauer, NSC-Schmied, Begegnungsdesigner, Regelwächter, Handout-Künstler, Partymodus) - Kompendium-System (Single Source of Truth) - DSA5-native with Proben, QS, Kampfwerte - Interactive Partymodus for playtesting - Balance analysis and rule checking - Templates for NSCs, locations, scenes, encounters, handouts - Export (Markdown, Print, VTT)
52 lines
1.6 KiB
Python
52 lines
1.6 KiB
Python
#!/usr/bin/env python3
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"""Merge Abenteuer-Schmiede module-help.csv into BMAD help.csv."""
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import csv
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import sys
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import os
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def merge_help(bmad_root):
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help_path = os.path.join(bmad_root, "_config", "help.csv")
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module_help = os.path.join(os.path.dirname(__file__), "..", "assets", "module-help.csv")
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if not os.path.exists(module_help):
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print(f"Module help CSV not found: {module_help}")
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sys.exit(1)
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# Read module help entries
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with open(module_help, "r", encoding="utf-8") as f:
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reader = csv.reader(f)
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header = next(reader)
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new_rows = list(reader)
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# Read existing BMAD help (or create new)
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existing_ids = set()
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existing_rows = []
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if os.path.exists(help_path):
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with open(help_path, "r", encoding="utf-8") as f:
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reader = csv.reader(f)
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existing_header = next(reader)
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for row in reader:
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existing_ids.add(row[0])
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existing_rows.append(row)
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# Merge: only add rows that don't exist yet
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added = 0
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for row in new_rows:
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if row[0] not in existing_ids:
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existing_rows.append(row)
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added += 1
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# Write back
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with open(help_path, "w", encoding="utf-8", newline="") as f:
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writer = csv.writer(f)
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writer.writerow(header)
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writer.writerows(existing_rows)
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print(f"Merged {added} new entries into BMAD help.csv.")
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if __name__ == "__main__":
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if len(sys.argv) < 2:
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print("Usage: python merge-help-csv.py <bmad-root-path>")
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sys.exit(1)
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merge_help(sys.argv[1])
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