ezwow/README.md
2020-04-06 01:22:42 +02:00

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# EzWow
special thanks to [ownedcore](https://www.ownedcore.com) community!
this project uses
* shared object injection via LD_PRELOAD
* opengls GlxSwapBuffer hook to draw imgui ingame menu [ref](https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-bots-programs/wow-memory-editing/330135-linux-ld_preload-injection-without-patching-wine.html)
__third party stuff__
* [subhook](https://github.com/Zeex/subhook)
* [imgui](https://github.com/ocornut/imgui)
pic of first version
[![unknown.png](https://i.postimg.cc/zvRW54qM/unknown.png)](https://postimg.cc/YLMjznGf)
## prepare
```sh
# install wine
sudo apt-get install wine
# stuff to build
sudo apt-get install g++ git cmake g++-multilib
sudo apt-get install build-essential libgl1-mesa-dev
# window handling & input related stuff
sudo apt-get install libxmu-dev
sudo apt-get install libxtst-dev
```
## clone & build
```sh
# clone repo with dependencies and build
git clone --recursive git@github.com:al-eax/ezwow.git
cd ezwow
# make all sh files executable
find . "*.sh" -execdir chmod u+x {} +
# build libezwow.so
./build.sh
```
## configure
```sh
# replace the path to your Wow.exe in these files
editor inject_via_ldpreload.sh
editor inject_debug_via_ldpreload.sh
```
## build, run & inject
```sh
# build libezwow.so
./build.sh
# build libezwow.so, start Wow.exe via wine and inject libezwow.so
./inject_via_ldpreload.sh
# attach gdb to Wow
./gdb_wow.sh
# start Wow via winedbg and inject libezwow.so
./inject_debug_via_ldpreload
```